Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Ossie Shackley have been following false teachings! |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Ossie Shackley have no idea what happened to Ossie Shackley – they found Ossie Shackley's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Ossie Shackley do not know what happened to Ossie Shackley. There is a gap in Ossie Shackley's memory. |
5 |
33 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Ossie Shackley is caught in the periphery of a scandal. |
5 |
36 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
37 |
Voluntarily left Holy Warrior |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
38 |
Attacked by enemies that Ossie Shackley easily defeat. |
6 |
38 |
Gain Enemy if Ossie Shackley don't already have one. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Ossie Shackley's Contacts or Allies betrays Ossie Shackley, ending Ossie Shackley's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Ossie Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Opponents of Ossie Shackley's belief system ambush Ossie Shackley. |
10 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |