Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Pauline Grain is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
28 |
Pauline Grain's work ends up coming home with Pauline Grain, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Imperial trade restrictions force Pauline Grain out of business. |
6 |
31 |
Became a Entertainer (Performer). |
6 |
34 |
Birth or Death involving a family member or close friend. |
7 |
35 |
Continued as Entertainer (Performer). |
7 |
38 |
Criticised a questionable political leader on Pauline Grain's homeworld, causing his downfall. Gain an Enemy |
7 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Pauline Grain far from home. |
7 |
39 |
Promoted to Entertainer (Performer) rank 1. |
8 |
39 |
Continued as Entertainer (Performer). |
8 |
41 |
Works is especially well received and popular, making Pauline Grain a minor celebrity |
8 |
43 |
Promoted to Entertainer (Performer) rank 2. |
9 |
43 |
Continued as Entertainer (Performer). |
9 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
47 |
Promoted to Entertainer (Performer) rank 3. |
10 |
47 |
Voluntarily left Performer |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Pauline Grain accepted an offer of inducements to betray Pauline Grain's faith. Gain 380,000 in cash. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Find an Alien Artifact. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |