Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Given a special assignment or duty in Rosamond Oliver's unit. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Rosamond Oliver blame Rosamond Oliver's commander. Gain commander as Enemy. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
24 |
Gain Enemy if Rosamond Oliver don't already have one. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Established a network of contacts. Gain 3 contacts. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
40 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
47 |
Find an Alien Artifact. |
8 |
47 |
Promoted to Agent (Intelligence) rank 3. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
48 |
Rosamond Oliver's work ends up coming home with Rosamond Oliver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Rosamond Oliver come into conflict with a splinter group Rosamond Oliver's own religion which maintains Rosamond Oliver's version is the wrong one. Gain 1 Rivals. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Accused of a crime. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Spend time with an alien race. Gain a contact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |