Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner). |
2 |
21 |
Special assignment or duty on board ship. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Someone more charismatic but less devout than Rosia Laroche has become Rosia Laroche's superior. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Accused of a crime |
7 |
39 |
Became a Prisoner (Inmate). |
7 |
43 |
Hire a new lawyer. |
7 |
43 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
43 |
Paroled from prison. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Rosia Laroche aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
50 |
Attempted a risky adventure and was wildly successful. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Returned to Believer (Missionary/Humanitarian). |
12 |
54 |
Opponents of Rosia Laroche's belief system ambush Rosia Laroche. |
12 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
Find Ancient Technology. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |