Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Ruthie McGuire's Contacts or Allies betrays Ruthie McGuire, ending Ruthie McGuire's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Embroiled in legal trouble. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
38 |
Birth or Death involving a family member or close friend. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
40 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
44 |
Make a breakthrough in Ruthie McGuire's field. |
9 |
46 |
Continued as Scholar (Scientist). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Field Researcher (Scholar). |
10 |
50 |
Continued as Scholar (Scientist). |
10 |
52 |
Entangled in a bureaucratic or legal morass that distracts Ruthie McGuire from Ruthie McGuire's work. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Scout (Explorer). |
11 |
55 |
Ruthie McGuire inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
55 |
Failed to qualify for Merchant Academy. |
12 |
55 |
Switched to Drifter (Wanderer). |
12 |
59 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Drifter (Wanderer). |
13 |
63 |
Find an Alien Artifact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Drifter (Wanderer). |
14 |
65 |
Ruthie McGuire do not know what happened to Ruthie McGuire. There is a gap in Ruthie McGuire's memory. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
67 |
Ruthie McGuire come into conflict with a splinter group Ruthie McGuire's own religion which maintains Ruthie McGuire's version is the wrong one. Gain 1 Rivals. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Retired. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |