Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong and Sadie Moody is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Moved to a new world. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Voluntarily left Wanderer |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Gained a contact. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Sadie Moody do not know what happened to Sadie Moody. There is a gap in Sadie Moody's memory. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Embroiled in legal trouble. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Sadie Moody's business or ship thrives. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Sadie Moody's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Sadie Moody's Contacts or Allies betrays Sadie Moody, ending Sadie Moody's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Sadie Moody faith is shaken. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Sadie Moody refused an offer of inducements to betray Sadie Moody's faith. Gain 2 enemies. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Opponents of Sadie Moody's belief system ambush Sadie Moody. |
13 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Spend time with an alien race. Gain a contact. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |