Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Selena Wade foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Selena Wade do not know what happened to Selena Wade. There is a gap in Selena Wade's memory. |
5 |
32 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
5 |
36 |
Foiled an attempted crime onboard Selena Wade's ship or in Selena Wade's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
5 |
36 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Soulhunter (Soulhunter Support) with previous rank. |
6 |
37 |
Nearly killed. Fully recovered. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Selena Wade easily defeat. |
7 |
41 |
Gain Enemy if Selena Wade don't already have one. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Selena Wade's Contacts or Allies betrays Selena Wade, ending Selena Wade's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Good fortune. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |