Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Drafted into Cavalry |
6 |
36 |
Became a Army (Cavalry) with the new title Private. |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
45 |
Gain Enemy if Selma Macks don't already have one. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 4. |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Became a Entertainer (Artist). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Entertainer (Artist) rank 1. |
10 |
51 |
Continued as Entertainer (Artist). |
10 |
54 |
Public opinion turns on Selma Macks. |
11 |
54 |
Failed to qualify for Free Trader (Merchant). |
11 |
54 |
Returned to Drifter (Wanderer). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Opponents of Selma Macks's belief system ambush Selma Macks. |
12 |
58 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |