Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Trapped behind enemy lines. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Signe Webb's Contacts or Allies betrays Signe Webb, ending Signe Webb's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scholar (Scientist). |
4 |
33 |
Assigned to work on a secret project for a patron or organisation. |
5 |
33 |
Voluntarily left Scientist |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
34 |
When dealing with an alien race, Signe Webb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
39 |
Signe Webb's ship is damaged, and Signe Webb have to hitch-hike Signe Webb's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 6 Contacts. Gain 1 Enemies. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Signe Webb is chosen to represent Signe Webb's faith in a vid show or other highly public forum. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Signe Webb faith is shaken. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Signe Webb come into conflict with a splinter group Signe Webb's own religion which maintains Signe Webb's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
53 |
Find valuable salvage. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
56 |
Amnesia. |
11 |
57 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Drifter (Wanderer). |
12 |
61 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Find an Alien Artifact. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |