Retired Captain Sybil Conray  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 8 (0)111578
Obedient, Brutish
 
Skills
Advocate 1
Animals 0
Art (Creative/Exotic Media) 1
Athletics (Dexterity) 1
Athletics (Endurance) 2
Broker 2
Drive (Hovercraft) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 3
Mechanic 1
Medic 0
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Construction) 1
Recon 0
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Entertainer Artist 23
Merchant Merchant Marine Captain610
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Annie Martin Contact 1 0 0 6 Cafadan (M/50)
Relationship becomes more moderate. Ally becomes a contact.
Bob Jackson Contact 2 1 5 2 Ne Kraeda ren Kelva (M/22)
Theo Tilcott Contact 3 1 1 6 Halka (F/13)
Addison Godkim Enemy 0 2 1 1 Geonee (F/20)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Accepted a deal with criminal or other figure under investigation.
2 19 Became a Entertainer (Artist).
2 20 Works is especially well received and popular, making Sybil Conray a minor celebrity
2 23 Promoted to Entertainer (Artist) rank 1.
3 23 Continued as Entertainer (Artist).
3 27 Gain a patron in the arts. Gain an Ally
3 27 Promoted to Entertainer (Artist) rank 2.
4 27 Continued as Entertainer (Artist).
4 31 An investigation, tour, project or expedition goes wrong, stranding Sybil Conray far from home.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Make an unexpected connection outside Sybil Conray's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
7 39 Continued as Merchant (Merchant Marine).
7 43 Make an unexpected connection outside Sybil Conray's normal circles. Gain a Contact.
8 43 Continued as Merchant (Merchant Marine).
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 49 Gained a contact.
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 62 Sybil Conray's business or ship thrives.
12 63 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 65 Gained a contact.
13 67 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Continued as Merchant (Merchant Marine).
14 68 A sudden war destroys Sybil Conray's trade routes and contacts, forcing Sybil Conray to flee that region of space.
14 68 Gain rebels as Enemy
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 68 Retired.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 73 Moved to a new world.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 77 Severely injured. Fully recovered. Owe 15,000 for medical bills.
18 80 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙