Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Tammy Pettitt's Contacts or Allies betrays Tammy Pettitt, ending Tammy Pettitt's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Tammy Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
29 |
One of Tammy Pettitt's pieces of art is stolen, and the investigation brings Tammy Pettitt into the criminal underworld. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Promoted to Entertainer (Performer) rank 2. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Tammy Pettitt far from home. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Find an Alien Artifact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |