Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
Severely injured. Fully recovered. |
4 |
28 |
Became a Citizen (Worker). |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Terry Reyes Terry Reyes's job. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Commanding officer takes an interest in Terry Reyes's career. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Terry Reyes join a gambling circle on board. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
49 |
Became a Merchant (Free Trader). |
10 |
50 |
Terry Reyes's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Contact with Government. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Encounter a Psionic institute. |
16 |
73 |
Tested for psionic powers |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |