Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Make a breakthrough in Theo Knight's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Nearly killed. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Caught cheating in some fashion, advancing Theo Knight's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
32 |
A disaster leaves several injured, and others blame Theo Knight, forcing Theo Knight to leave Theo Knight's career. Gain a Rival. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain an Enemy |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Scientist) rank 3. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Caught cheating in some fashion, advancing Theo Knight's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
42 |
Nearly killed. Fully recovered. |
6 |
42 |
Gain an Enemy |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
46 |
Make a breakthrough in Theo Knight's field. |
7 |
46 |
Promoted to Scholar (Scientist) rank 4. |
8 |
46 |
Voluntarily left Scientist |
8 |
46 |
Became a Army (Infantry) with the new title Private. |
8 |
48 |
Assigned to a planet with a hostile or wild environment. |
8 |
50 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Army (Cavalry) with previous rank. |
9 |
53 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
53 |
Gain rebels as Enemy |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Theo Knight retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Continued as Believer (Mainstream Believer). |
11 |
60 |
Theo Knight secretly provide religious rites for a dying leader or noble, although they do not share Theo Knight's faith. Gain an Ally in the family and a Rival who disagrees with Theo Knight's choice. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Believer (Mainstream Believer). |
12 |
63 |
Theo Knight secretly provide religious rites for a dying leader or noble, although they do not share Theo Knight's faith. Gain an Ally in the family and a Rival who disagrees with Theo Knight's choice. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Believer (Mainstream Believer). |
13 |
69 |
Theo Knight is chosen to represent Theo Knight's faith in a vid show or other highly public forum. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Continued as Believer (Mainstream Believer). |
14 |
73 |
Theo Knight faith enjoys an explosion of popularity largely thanks to Theo Knight's efforts. |
14 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Retired. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Victim of a crime. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |