Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Refuse to abuse Tilda McDonald's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
25 |
An expedition or voyage goes wrong, leaving Tilda McDonald stranded in the wilderness. |
4 |
25 |
Became a Scout (Courier). |
4 |
28 |
Perform an exemplary service for the scouts. |
5 |
29 |
Voluntarily left Courier |
5 |
29 |
Failed to qualify for Intelligence (Agent). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Army (Army Support) with the new title Private. |
5 |
32 |
Advanced training in a specialist field |
5 |
33 |
Attempt at commissioned failed. |
6 |
33 |
Continued as Army (Army Support). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Cavalry (Army). |
7 |
37 |
Continued as Army (Army Support). |
7 |
40 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Became a Drifter (Scavenger). |
9 |
47 |
Attacked by enemies that Tilda McDonald easily defeat. |
9 |
47 |
Gain Enemy if Tilda McDonald don't already have one. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Tilda McDonald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |