Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Tina Sim easily defeat. |
1 |
20 |
Gain Enemy if Tina Sim don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was sent to prison. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
29 |
Disgraced. Word of Tina Sim's criminal past reaches Tina Sim's homeworld. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
32 |
Special Duty. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Gain a contact. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Voluntarily left Line/Crew |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
A notable academic consults with Tina Sim about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Tina Sim faith is shaken. |
10 |
51 |
Voluntarily left Holy Warrior |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Returned to Believer (Holy Warrior). |
11 |
56 |
Tina Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Switched to Drifter (Barbarian). |
12 |
59 |
Attempted a risky adventure and was injured. |
12 |
59 |
Injured. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Drifter (Barbarian). |
13 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
66 |
Tina Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Voluntarily left Mainstream Believer |
15 |
67 |
Retired. |
15 |
68 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |