Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Befriended by a senior agent. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Tracey Staff's business expands, Tracey Staff's corporation grows, or the colony thrives. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
38 |
Tracey Staff learn something Tracey Staff should not have – a corporate secret, a political scandal – which Tracey Staff can profit from illegally. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
45 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
45 |
Failed to qualify for Merchant Academy. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
46 |
Tracey Staff do not know what happened to Tracey Staff. There is a gap in Tracey Staff's memory. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Amnesia. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Tracey Staff do not know what happened to Tracey Staff. There is a gap in Tracey Staff's memory. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Someone more charismatic but less devout than Tracey Staff has become Tracey Staff's superior. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Tracey Staff accepted an offer of inducements to betray Tracey Staff's faith. Gain 540,000 in cash. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |