Retired Team Leader Tracey Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)111465
Veteran
 
Skills
Admin 0
Drive 0
Electronics (Computer) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 2
Jack-of-All-Trades 2
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Citizen Corporate 14
Drifter Scavenger 01
Drifter Wanderer 12
Believer Missionary/Humanitarian Team Leader22
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Terry Allen Enemy 0 2 5 4 Sydite (F/49)
Johnni Porter Ally 4 6 2 0 Ziadd (M/17)
Very bad falling out.
Milton Simmons Contact 1 1 2 0 Ayansh'i (M/61)
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Advanced training in a specialist field.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Befriended by a senior agent.
3 26 Continued as Agent (Law Enforcement).
3 29 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 29 Became a Citizen (Corporate).
4 31 Advanced training in a specialist field.
5 33 Continued as Citizen (Corporate).
5 37 Tracey Staff's business expands, Tracey Staff's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Corporate) rank 1.
6 37 Continued as Citizen (Corporate).
6 38 Tracey Staff learn something Tracey Staff should not have – a corporate secret, a political scandal – which Tracey Staff can profit from illegally.
7 41 Continued as Citizen (Corporate).
7 45 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8 45 Failed to qualify for Merchant Academy.
8 45 Became a Drifter (Scavenger).
8 46 Tracey Staff do not know what happened to Tracey Staff. There is a gap in Tracey Staff's memory.
9 46 Failed to qualify for Free Trader (Merchant).
9 46 Switched to Drifter (Wanderer).
9 48 Amnesia.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Wanderer).
10 53 Tracey Staff do not know what happened to Tracey Staff. There is a gap in Tracey Staff's memory.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Someone more charismatic but less devout than Tracey Staff has become Tracey Staff's superior.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 60 Tracey Staff accepted an offer of inducements to betray Tracey Staff's faith. Gain 540,000 in cash.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired.
13 65 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 74 Good fortune.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 30,000 for medical bills.
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