Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A job goes wrong, forcing Vicki Gregory to flee off-planet. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Vicki Gregory do not know what happened to Vicki Gregory. There is a gap in Vicki Gregory's memory. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Imperial trade restrictions force Vicki Gregory out of business. |
7 |
36 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
7 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
40 |
Continued as Rogue (Pirate). |
8 |
42 |
Involved in the planning of an impressive heist. |
8 |
44 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
44 |
Continued as Rogue (Pirate). |
9 |
45 |
A job goes wrong, forcing Vicki Gregory to flee off-planet. |
10 |
45 |
Switched to Drifter (Wanderer). |
10 |
49 |
Scarred. Owe 5,000 for medical bills. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Vicki Gregory come into conflict with a splinter group Vicki Gregory's own religion which maintains Vicki Gregory's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |