Retired Scout Viola White  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 81 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 6 (0)111A56
Cheat
 
Skills
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner 0
Language 0
Mechanic 2
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Colonist) 0
Science (Physical Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 12
Merchant Merchant Marine Crewman01
Scout Surveyor Scout24
Navy Engineer/Gunner Able Spacehand12
Believer Holy Warrior Fighter11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
James Rogers Ally 1 0 1 2 Ronnin (F/19)
James Rogers has negatively life-changing event.
Merrill Peters Contact 2 1 3 0 Ziadd (M/23)
Augustine Dwan Enemy 0 3 3 6 Murrissi (F/22)
An incident occured.
Theo McLachlan Ally 4 0 1 1 Ziadd (M/30)
Theo McLachlan has negatively life-changing event.
Miriam Nealy Contact 2 2 3 1 Ziadd (F/37)
Aaron Peters Contact 1 1 0 0 Libert (M/35)
Kathrine Lowther Contact 1 0 1 0 Ziadd (F/74)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Viola White is rewarded for Viola White's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 A revolution, attack or other unusual event throws Viola White's life into chaos, forcing Viola White to leave the planet.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Imperial trade restrictions force Viola White out of business.
4 28 Became a Scout (Surveyor).
4 29 Viola White survey an alien world.
4 32 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 32 Continued as Scout (Surveyor).
5 36 When dealing with an alien race, Viola White have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 36 Promoted to Scout (Surveyor) rank 2.
6 36 Continued as Scout (Surveyor).
6 40 Viola White's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Courier (Scout).
7 40 Continued as Scout (Surveyor).
7 42 Scarred. Owe 2,500 for medical bills.
8 42 Failed to qualify for Corporate Agent (Agent).
8 42 Submitted to the draft.
8 42 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 46 Viola White foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 46 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 46 Attempted to change assignments.
9 46 Failed to qualify for Line/Crew (Navy).
9 46 Continued as Navy (Engineer/Gunner).
9 50 Viola White is blamed for an accident that causes the death of several crew members. Viola White's guilt drives Viola White to excel.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Holy Warrior) with the new title Hopeful.
10 52 Viola White is sent to a new community or parish to preach The Word among the poor.
10 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Voluntarily left Holy Warrior
11 54 Retired.
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 60 Gained a contact.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 65 Gained a contact.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 77 Gained a contact.
17 78 Aging Crisis. Owe 20,000 for medical bills.
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