Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Vivan Batt far from home. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Moved to a new world. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
37 |
A police detective or rival criminal forces Vivan Batt to flee and vows to hunt Vivan Batt down. Gain an Enemy. |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Amnesia. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Vivan Batt easily defeat. |
7 |
43 |
Gain Enemy if Vivan Batt don't already have one. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
49 |
Entered Merchant Academy with the Business curriculum. |
9 |
50 |
Made lifelong friends. Gain 3 Allies. |
9 |
53 |
Graduated with honors. |
10 |
53 |
Became a Merchant (Broker). |
10 |
53 |
Promoted to Merchant (Broker) rank 1. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |
10 |
57 |
Make an unexpected connection outside Vivan Batt's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
59 |
Make an unexpected connection outside Vivan Batt's normal circles. Gain a Contact. |
11 |
61 |
Promoted to Merchant (Broker) rank 4. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Merchant (Broker). |
12 |
65 |
Risk Vivan Batt's fortune on a possibility lucrative deal and win. |
12 |
65 |
Promoted to Merchant (Broker) rank 5. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Merchant (Broker). |
13 |
69 |
Gained a contact. |
13 |
69 |
Promoted to Merchant (Broker) rank 6. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Continued as Merchant (Broker). |
14 |
70 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
73 |
Promoted to Merchant (Broker) rank 7. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Continued as Merchant (Broker). |
15 |
74 |
Given advanced training in a specialist field |
15 |
77 |
Promoted to Merchant (Broker) rank 8. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Continued as Merchant (Broker). |
16 |
81 |
Given advanced training in a specialist field |
16 |
81 |
Promoted to Merchant (Broker) rank 9. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |