Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Vivian Elliott's time in the scouts. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Vivian Elliott is sent to a new community or parish to preach The Word among the poor. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
A notable academic consults with Vivian Elliott about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Vivian Elliott is sent to a new community or parish to preach The Word among the poor. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
37 |
Voluntarily left Missionary/Humanitarian |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Drafted into Merchant Marine |
7 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Embroiled in legal trouble. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Risk Vivian Elliott's fortune on a possibility lucrative deal and win. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Voluntarily left Merchant Marine |
10 |
53 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |