Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
33 |
Backstab a fellow rogue for personal gain. |
5 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
34 |
Continued as Rogue (Enforcer). |
6 |
35 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Continued as Rogue (Enforcer). |
7 |
42 |
A job goes wrong, forcing Wilhelmina Ward to flee off-planet. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Make an unexpected connection outside Wilhelmina Ward's normal circles. Gain a Contact. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
A good deal ensures Wilhelmina Ward is living the high life for a few years. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Accused of a crime. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |