Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Yetta Maynard, forcing Yetta Maynard to leave Yetta Maynard's career. Gain a Rival. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Yetta Maynard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Betrayed by a friend. One of Yetta Maynard's Contacts or Allies betrays Yetta Maynard, ending Yetta Maynard's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
Injured. |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
A notable academic consults with Yetta Maynard about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Yetta Maynard secretly provide religious rites for a dying leader or noble, although they do not share Yetta Maynard's faith. Gain an Ally in the family and a Rival who disagrees with Yetta Maynard's choice. |
6 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Yetta Maynard retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
40 |
Voluntarily left Mainstream Believer |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
42 |
Spend time with an alien race. Gain a contact. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Yetta Maynard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |