Retired Technician Zettie Mcdonalid  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 12 (2) 2 (-2)1117C2
Youthful, Sports fan
 
Skills
Advocate 1
Art (Performing) 0
Astrogation 0
Athletics (Strength) 1
Diplomat 1
Drive (Walker) 0
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer 0
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Fencing) 1
Pilot 0
Profession (Spacer/Belter) 1
Streetwise 3
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout14
Scout Courier Scout21
Drifter Wanderer 02
Citizen Colonist 02
Citizen Worker Technician23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Ninlusu Imsirna Enemy 0 4 0 2 Vilani, Imperium (M/47)
Edd Soto Ally 2 0 0 1 Iltharan (M/21)
Hal Vabsley Enemy 0 6 1 1 Iltharan (M/40)
Wallace Lambert Rival 1 3 0 4 Solomani, Imperium (M/44)
Caleb Baldry Rival 1 0 3 2 Sylean (M/21)
Nettie Morrissy Rival 0 1 1 3 Geonee (F/41)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Widely recognized.
1 22 Failed in the school of hard knocks.
2 22 Became a Scout (Surveyor).
2 23 Zettie Mcdonalid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zettie Mcdonalid fail to help. Gain an Enemy.
2 23 Psychologically damaged by Zettie Mcdonalid's time in the scouts.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Courier (Scout).
3 26 Continued as Scout (Surveyor).
3 30 Serve as the courier for an important message from the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 Zettie Mcdonalid spend a great deal of time on the fringes of Charted Space.
4 31 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 34 Continued as Scout (Surveyor).
5 36 Zettie Mcdonalid's ship is ambushed by enemy vessels. Zettie Mcdonalid successfully ran to the jump point.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Courier) with previous rank.
6 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Voluntarily left Courier
7 42 Became a Drifter (Wanderer).
7 46 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 46 Became a Citizen (Colonist).
8 50 Advanced training in a specialist field.
9 50 Continued as Citizen (Colonist).
9 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 51 Failed to qualify for Courier (Scout).
10 51 Returned to Drifter (Wanderer).
10 54 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 54 Switched to Citizen (Worker).
11 56 Zettie Mcdonalid learn something Zettie Mcdonalid should not have – a corporate secret, a political scandal – which Zettie Mcdonalid can profit from illegally.
11 58 Promoted to Citizen (Worker) rank 1.
12 58 Continued as Citizen (Worker).
12 62 Advanced training in a specialist field.
12 62 Promoted to Citizen (Worker) rank 2 with the new title Technician.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Citizen (Worker).
13 65 Nearly killed. Owe 8,750 for medical bills.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 67 Zettie Mcdonalid come into conflict with a splinter group Zettie Mcdonalid's own religion which maintains Zettie Mcdonalid's version is the wrong one. Gain 2 Rivals.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 67 Retired.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 73 Moved to a new world.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 77 Moved to a new world.
18 79 Aging Crisis. Owe 40,000 for medical bills.
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