Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Zoe Heriot survey an alien world. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
31 |
Zoe Heriot's business expands, Zoe Heriot's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Made lifelong friends. Gain 2 Allies. |
7 |
44 |
Graduated. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Gained a contact. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Risk Zoe Heriot's fortune on a possibility lucrative deal and win. |
12 |
64 |
Forced to continue current assignment. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Imperial trade restrictions force Zoe Heriot out of business. |
13 |
68 |
Forced to continue current assignment. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 7. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Forced to continue current assignment. |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 8. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
76 |
A new romantic starts. Gain an Ally. |
15 |
76 |
Promoted to Merchant (Merchant Marine) rank 9. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Continued as Merchant (Merchant Marine). |
16 |
80 |
Make an unexpected connection outside Zoe Heriot's normal circles. Gain a Contact. |
16 |
80 |
Promoted to Merchant (Merchant Marine) rank 10. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |