Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
28 |
During a battle, defeat or victory depends on Abpap O-ta-wo-fa's actions. Abpap O-ta-wo-fa actions lead to an honorabe discharge. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Abpap O-ta-wo-fa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
When dealing with an alien race, Abpap O-ta-wo-fa botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Abpap O-ta-wo-fa's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
42 |
Psychologically damaged by Abpap O-ta-wo-fa's time in the scouts. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Became a Citizen (Corporate). |
9 |
44 |
Abpap O-ta-wo-fa gain experience in a technical field as a computer operator or surveyor. |
9 |
47 |
Promoted to Citizen (Corporate) rank 1. |
10 |
47 |
Continued as Citizen (Corporate). |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
55 |
A revolution, attack or other unusual event throws Abpap O-ta-wo-fa's life into chaos, forcing Abpap O-ta-wo-fa to leave the planet. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Believer (Holy Warrior). |
13 |
60 |
Abpap O-ta-wo-fa aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Encounter a Psionic institute. |
15 |
66 |
Tested for psionic powers |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Birth or Death involving a family member or close friend. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |