Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Adaline Uleaven hold out until relief arrives. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Adaline Uleaven foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Refuse to abuse Adaline Uleaven's position for profit. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Adaline Uleaven is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
43 |
One of Adaline Uleaven's pieces of art is stolen, and the investigation brings Adaline Uleaven into the criminal underworld. |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
47 |
Gain a patron in the arts. Gain an Ally |
9 |
50 |
Promoted to Entertainer (Performer) rank 2. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Promoted to Entertainer (Performer) rank 3. |
11 |
54 |
Continued as Entertainer (Performer). |
11 |
56 |
Gained a contact. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
58 |
Submitted to the draft. |
12 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
61 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Adaline Uleaven's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |