Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A job goes wrong, forcing Agatha Rice to flee off-planet. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Agatha Rice do not know what happened to Agatha Rice. There is a gap in Agatha Rice's memory. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Opponents of Agatha Rice's belief system ambush Agatha Rice. |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Agatha Rice's work ends up coming home with Agatha Rice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Agatha Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A sudden war destroys Agatha Rice's trade routes and contacts, forcing Agatha Rice to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Moved to a new world. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A good deal ensures Agatha Rice is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Agatha Rice's normal circles. Gain a Contact. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Risk Agatha Rice's fortune on a possibility lucrative deal and win. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Risk Agatha Rice's fortune on a possibility lucrative deal and win. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Agatha Rice is living the high life for a few years. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Agatha Rice accepted an offer of inducements to betray Agatha Rice's faith. Gain 1,590,000 in cash. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |