Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Albertine Ahern blame Albertine Ahern's commander. Gain commander as Enemy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Albertine Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Albertine Ahern's scout ship is one of the first on the scene to rescue the survivors of a disaster but Albertine Ahern fail to help. Gain an Enemy. |
4 |
33 |
Albertine Ahern have no idea what happened to Albertine Ahern – they found Albertine Ahern's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Psychologically damaged by Albertine Ahern's time in the scouts. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
42 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Albertine Ahern come into conflict with a splinter group Albertine Ahern's own religion which maintains Albertine Ahern's version is the wrong one. Gain 2 Rivals. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Betrayed by a friend. One of Albertine Ahern's Contacts or Allies betrays Albertine Ahern, ending Albertine Ahern's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Mainstream Believer). |
11 |
51 |
Albertine Ahern secretly provide religious rites for a dying leader or noble, although they do not share Albertine Ahern's faith. Gain an Ally in the family and a Rival who disagrees with Albertine Ahern's choice. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Continued as Believer (Mainstream Believer). |
12 |
57 |
Moved to a new world. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Find an Alien Artifact. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |