Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Arlie Mitchell Arlie Mitchell's job. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Arlie Mitchell do not know what happened to Arlie Mitchell. There is a gap in Arlie Mitchell's memory. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Nearly killed. |
5 |
29 |
Switched to Citizen (Worker). |
5 |
32 |
Arlie Mitchell's business expands, Arlie Mitchell's corporation grows, or the colony thrives. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Arlie Mitchell gain experience in a technical field as a computer operator or surveyor. |
7 |
37 |
Voluntarily left Worker |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Arlie Mitchell refused an offer of inducements to betray Arlie Mitchell's faith. Gain 3 enemies. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
44 |
Someone more charismatic but less devout than Arlie Mitchell has become Arlie Mitchell's superior. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Arlie Mitchell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |