Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Commanding officer takes an interest in Audrey Shea's career. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Nearly killed. Fully recovered. |
3 |
30 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
31 |
Thrown into a brutal ground war |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Given specialist training in vehicles. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
Audrey Shea discover a world, item or information of worth to the Imperium. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
46 |
Failed to qualify for Intelligence (Agent). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Survived a risky adventure but gained nothing. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
51 |
Attacked by enemies that Audrey Shea easily defeat. |
9 |
51 |
Gain Enemy if Audrey Shea don't already have one. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
55 |
Betrayed by a friend. One of Audrey Shea's Contacts or Allies betrays Audrey Shea, ending Audrey Shea's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |