Retired 3rd Officer Bettie Heard  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 82 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)111677
Meticulous, Flaring nostrils
 
Skills
Admin 1
Athletics (Dexterity) 1
Diplomat 0
Drive (Mole) 2
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Mechanic 1
Medic 1
Melee (Grapple) 1
Persuade 3
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Science (Physical Sciences) 0
Steward 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful02
Citizen Corporate Manager33
Drifter Wanderer 01
Drifter Scavenger 11
Merchant Merchant Marine 3rd Officer37
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Bruno McDonald Contact 0 0 0 3 Traltar (M/43)
Bruno McDonald gains in influence.
Evangeline Kennedy Ally 3 6 1 1 Answerin (F/30)
Very bad falling out.
Evangeline Kennedy is actually an organisation such as a political movement or modest sized business.
Benedict Berry Ally 4 0 2 0 Urunishani (M/40)
Bertha Matson Rival 1 3 0 3 Answerin (F/82)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Bettie Heard faith is shaken.
2 22 Continued as Believer (Holy Warrior).
2 24 Opponents of Bettie Heard's belief system ambush Bettie Heard.
2 24 Severely injured. Fully recovered. Owe 10,000 for medical bills.
3 24 Became a Citizen (Corporate).
3 27 Advanced training in a specialist field.
3 28 Promoted to Citizen (Corporate) rank 1.
4 28 Continued as Citizen (Corporate).
4 31 Political upheaval strikes Bettie Heard's homeworld, and Bettie Heard is caught up in the revolution.
4 32 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 32 Continued as Citizen (Corporate).
5 34 Moved to a new world.
5 36 Promoted to Citizen (Corporate) rank 3.
6 36 Voluntarily left Corporate
6 36 Failed to qualify for Law Enforcement (Agent).
6 36 Became a Drifter (Wanderer).
6 40 Severely injured. Owe 2,500 for medical bills.
7 40 Failed to qualify for Free Trader (Merchant).
7 40 Switched to Drifter (Scavenger).
7 44 Drafted into Merchant Marine
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Given advanced training in a specialist field
9 48 Continued as Merchant (Merchant Marine).
9 52 Embroiled in legal trouble.
10 52 Continued as Merchant (Merchant Marine).
10 56 Make an unexpected connection outside Bettie Heard's normal circles. Gain a Contact.
11 56 Continued as Merchant (Merchant Marine).
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 60 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 61 A good deal ensures Bettie Heard is living the high life for a few years.
12 64 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 65 Befriend a useful ally in one sphere. Gain an Ally.
13 68 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Merchant (Merchant Marine).
14 72 A romantic relationship ends badly. Gain a Rival or Enemy.
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 74 A notable academic consults with Bettie Heard about a publication or documentary he is working on. Gain a Contact in academia.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 76 Continued as Believer (Missionary/Humanitarian).
16 77 Bettie Heard is chosen to represent Bettie Heard's faith in a vid show or other highly public forum.
17 80 Aging Crisis. Owe 40,000 for medical bills.
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