Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Carmen McDonaugh is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Severely injured. Owe 5,000 for medical bills. |
4 |
22 |
Became a Citizen (Corporate). |
4 |
26 |
Moved to a new world. |
4 |
26 |
Promoted to Citizen (Corporate) rank 1. |
5 |
26 |
Continued as Citizen (Corporate). |
5 |
28 |
Carmen McDonaugh learn something Carmen McDonaugh should not have – a corporate secret, a political scandal – which Carmen McDonaugh can profit from illegally. |
5 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
30 |
Continued as Citizen (Corporate). |
6 |
34 |
A revolution, attack or other unusual event throws Carmen McDonaugh's life into chaos, forcing Carmen McDonaugh to leave the planet. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Given advanced training in a specialist field |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Risk Carmen McDonaugh's fortune on a possibility lucrative deal and win. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
43 |
Given advanced training in a specialist field |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Make an unexpected connection outside Carmen McDonaugh's normal circles. Gain a Contact. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Carmen McDonaugh secretly provide religious rites for a dying leader or noble, although they do not share Carmen McDonaugh's faith. Gain an Ally in the family and a Rival who disagrees with Carmen McDonaugh's choice. |
12 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Believer (Holy Warrior). |
13 |
62 |
Carmen McDonaugh faith is shaken. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Carmen McDonaugh come into conflict with a splinter group Carmen McDonaugh's own religion which maintains Carmen McDonaugh's version is the wrong one. Gain 2 Rivals. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |