Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Charity Quaman went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Charity Quaman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Charity Quaman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Charity Quaman's faith. |
7 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
45 |
Continued as Believer (Holy Warrior). |
8 |
48 |
Charity Quaman have been following false teachings! |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Returned to Believer (Holy Warrior). |
10 |
54 |
Charity Quaman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Failed to qualify for Broker (Merchant). |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
58 |
Became a Merchant (Broker). |
12 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Promoted to Merchant (Broker) rank 1. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
65 |
Victim of a crime |
13 |
66 |
Promoted to Merchant (Broker) rank 2. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
68 |
A good deal ensures Charity Quaman is living the high life for a few years. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Voluntarily left Broker |
15 |
70 |
Retired. |
15 |
73 |
Find an Alien Artifact. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |