Retired Warrior Coral Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 82 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 2 (-2)1114A2
Undependable, Dull, Immaculate
 
Skills
Admin 2
Advocate 1
Animals 0
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 2
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 0
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession (Worker) 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Scout Surveyor 03
Drifter Barbarian Warrior22
Believer Holy Warrior Fighter12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Anderson Delagney Contact 2 2 2 0 Zaris (M/63)
Anderson Delagney fell on hard times.
Isaac Drogace Contact 0 1 3 0 Zaris (M/40)
Juan Corney Contact 0 0 1 1 Zaris (M/20)
Cassie Neal Enemy 0 1 1 1 Tezcat (F/47)
Willis Barbary Enemy 0 3 0 1 Kargol (M/19)
Adell Lamb Enemy 0 4 3 1 Ne Kraeda ren Kelva (F/16)
Eileen McLusky Contact 1 0 4 4 Zaris (F/42)
Eileen McLusky is out of contact doing something interesting but not suspicious.
Carla Hanrahan Ally 4 0 0 2 Zaris (F/18)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Coral Sim befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Gained a contact.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 28 A revolution, attack or other unusual event throws Coral Sim's life into chaos, forcing Coral Sim to leave the planet.
4 28 Became a Scout (Surveyor).
4 31 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 32 Continued as Scout (Surveyor).
5 34 When dealing with an alien race, Coral Sim botch an opportunity to gather extra intelligence about them.
5 34 Coral Sim's ship is damaged, and Coral Sim have to hitch-hike Coral Sim's way back across the stars to the nearest scout base.
5 34 Gain 3 Contacts. Gain 3 Enemies.
6 36 Continued as Scout (Surveyor).
6 39 Coral Sim's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 40 Forced to muster out.
7 40 Failed to qualify for Colonist (Citizen).
7 40 Became a Drifter (Barbarian).
7 42 Coral Sim do not know what happened to Coral Sim. There is a gap in Coral Sim's memory.
7 44 Promoted to Drifter (Barbarian) rank 1.
8 44 Continued as Drifter (Barbarian).
8 45 Attacked by enemies and injured.
8 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 45 Gain Enemy if Coral Sim don't already have one.
8 48 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Retired at age 48.
9 48 Voluntarily left Barbarian
9 48 Became a Believer (Holy Warrior) with the new title Hopeful.
9 52 Coral Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 52 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Continued as Believer (Holy Warrior).
10 54 Someone more charismatic but less devout than Coral Sim has become Coral Sim's superior.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 73 Moved to a new world.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 78 Moved to a new world.
17 80 Aging Crisis. Owe 60,000 for medical bills.
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