Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Debra Foster spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Debra Foster's scout ship is one of the first on the scene to rescue the survivors of a disaster but Debra Foster fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Debra Foster's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
Debra Foster's ship is damaged, and Debra Foster have to hitch-hike Debra Foster's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Debra Foster is blamed for an accident that causes the death of several crew members. Debra Foster's guilt drives Debra Foster to excel. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Drafted into Ground Assault |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
36 |
A mission goes wrong; Debra Foster and several others are captured and mistreated by the enemy. Gain Debra Foster's jailer as an Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Debra Foster come into conflict with a splinter group Debra Foster's own religion which maintains Debra Foster's version is the wrong one. Gain 1 Rivals. |
8 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
40 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Good fortune. |
10 |
49 |
Find an Alien Artifact. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |