Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Abuse Depebwa Se's position for profit. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Depebwa Se is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Became a Merchant (Merchant Marine). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Army (Cavalry) with the new title Private. |
7 |
40 |
Surrounded and outnumbered by the enemy, Depebwa Se hold out until relief arrives. |
7 |
42 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Army Support (Army). |
8 |
42 |
Continued as Army (Cavalry). |
8 |
46 |
Thrown into a brutal ground war |
8 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
46 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Army (Cavalry). |
9 |
50 |
Given a special assignment or duty in Depebwa Se's unit. |
9 |
50 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Voluntarily left Cavalry |
10 |
50 |
Became a Citizen (Corporate). |
10 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |