Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Abuse Dessie Chambers's position for profit. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Vessel participates in a notable military engagement. |
5 |
38 |
Promoted to Navy (Flight) officer rank 5 with the new title Captain. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Line/Crew (Navy). |
6 |
38 |
Continued as Navy (Flight). |
6 |
42 |
Special assignment or duty on board ship. |
6 |
42 |
Promoted to Navy (Flight) officer rank 6 with the new title Admiral. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Dessie Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
50 |
Became a Entertainer (Journalist). |
9 |
53 |
Expose or are involved in a scandal of some sort. |
10 |
53 |
Returned to Drifter (Scavenger). |
10 |
55 |
Dessie Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
55 |
Became a Merchant (Broker). |
11 |
59 |
A good deal ensures Dessie Chambers is living the high life for a few years. |
11 |
59 |
Promoted to Merchant (Broker) rank 1. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
62 |
A sudden war destroys Dessie Chambers's trade routes and contacts, forcing Dessie Chambers to flee that region of space. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Entered Merchant Academy with the Business curriculum. |
13 |
64 |
Spent the college years partying. |
13 |
65 |
Dropped out of the merchant academy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
68 |
Risk Dessie Chambers's fortune on a possibility lucrative deal and win. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Merchant (Broker). |
15 |
70 |
Make an unexpected connection outside Dessie Chambers's normal circles. Gain a Contact. |
15 |
73 |
Promoted to Merchant (Broker) rank 2. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Merchant (Broker). |
16 |
76 |
Dessie Chambers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
17 |
79 |
Dessie Chambers is caught in the periphery of a scandal. |
17 |
79 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |