Retired Petty Officer, 2nd class Diane Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 82 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 2 (-2)111A52
Elated
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 3
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Gambler 3
Gun Combat 0
Gunner (Ortillery) 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Biologicals) 1
Science (Social Sciences/Archaeology) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Entertainer Performer 22
Drifter Wanderer 01
Navy Engineer/Gunner Petty Officer, 2nd class33
Merchant Merchant Marine 4th Officer23
Prisoner Fixer 22
Prisoner Thug 12
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Loretto Maiden Enemy 0 5 4 1 Urunishani (F/84)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Suffer from a life-threatening illness.
2 21 Entered Merchant Academy with the Shipboard curriculum.
2 24 War breaks out, triggering a mandatory draft.
2 24 Fled from the draft.
2 24 Dropped out of the merchant academy.
3 24 Continued as Drifter (Scavenger).
3 28 Attacked by enemies and injured.
3 28 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 28 Gain Enemy if Diane Hawkins don't already have one.
4 28 Continued as Drifter (Scavenger).
4 30 Suffer from a life-threatening illness.
5 30 Became a Entertainer (Performer).
5 32 Invited to take part in a controversial event or exhibition that injures Diane Hawkins's social standing.
5 34 Promoted to Entertainer (Performer) rank 1.
6 34 Continued as Entertainer (Performer).
6 37 Spend time with an alien race. Gain a contact.
6 38 Promoted to Entertainer (Performer) rank 2.
7 38 Voluntarily left Performer
7 38 Failed to qualify for Intelligence (Agent).
7 38 Switched to Drifter (Wanderer).
7 40 Diane Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Failed to qualify for Law Enforcement (Agent).
8 40 Submitted to the draft.
8 40 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 42 Vessel participates in a notable military engagement.
8 44 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 44 Continued as Navy (Engineer/Gunner).
9 46 Diane Hawkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9 48 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 48 Continued as Navy (Engineer/Gunner).
10 50 Special assignment or duty on board ship.
10 52 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
11 52 Voluntarily left Engineer/Gunner
11 52 Became a Merchant (Merchant Marine) with the new title Crewman.
11 56 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 56 Continued as Merchant (Merchant Marine).
12 58 A good deal ensures Diane Hawkins is living the high life for a few years.
12 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 60 Continued as Merchant (Merchant Marine).
13 63 Accused of a crime
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Retired at age 64.
14 64 Became a Prisoner (Fixer).
14 65 Joined a prison gang
14 68 Promoted to Prisoner (Fixer) rank 1.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Switched to Prisoner (Thug) with previous rank.
15 69 Lightly injured, no permanent damage. Fully recovered.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 72 Continued as Prisoner (Thug).
16 73 Lost eye or limb. Owe 5,000 for medical bills.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 76 Returned to Prisoner (Fixer).
17 77 Vocational Training.
17 80 Promoted to Prisoner (Fixer) rank 2.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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