Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Dixie Grant foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
During a battle, defeat or victory depends on Dixie Grant's actions. Dixie Grant actions lead to an honorabe discharge. |
7 |
39 |
Became a Army (Cavalry) with the new title Private. |
7 |
40 |
Assigned to a peacekeeping role. |
7 |
43 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
7 |
43 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
8 |
43 |
Continued as Army (Cavalry). |
8 |
46 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
52 |
Find an Alien Artifact. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Dixie Grant is caught in the periphery of a scandal. |
12 |
59 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Dixie Grant secretly provide religious rites for a dying leader or noble, although they do not share Dixie Grant's faith. Gain an Ally in the family and a Rival who disagrees with Dixie Grant's choice. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Dixie Grant is sent to a new community or parish to preach The Word among the poor. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Voluntarily left Missionary/Humanitarian |
15 |
70 |
Retired. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Amnesia. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |