Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Elizabeth Bell blame Elizabeth Bell's commander. Gain commander as Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
A good deal ensures Elizabeth Bell is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
A job goes wrong, forcing Elizabeth Bell to flee off-planet. |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Elizabeth Bell do not know what happened to Elizabeth Bell. There is a gap in Elizabeth Bell's memory. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Elizabeth Bell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
34 |
Voluntarily left Mainstream Believer |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
37 |
Encounter a Psionic institute. |
7 |
37 |
Tested for psionic powers |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
39 |
Spend time with an alien race. Gain a contact. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
43 |
Drafted into Law Enforcement |
9 |
46 |
Forced to muster out. |
10 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
48 |
Elizabeth Bell's work ends up coming home with Elizabeth Bell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Elizabeth Bell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Amnesia. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Victim of a crime. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |