Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Erica Fowler do not know what happened to Erica Fowler. There is a gap in Erica Fowler's memory. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Erica Fowler botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
32 |
Spend several years jumping from world to world in Erica Fowler's scout ship. |
5 |
33 |
Voluntarily left Surveyor |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Erica Fowler do not know what happened to Erica Fowler. There is a gap in Erica Fowler's memory. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
38 |
Criticised a questionable political leader on Erica Fowler's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
38 |
Continued as Entertainer (Journalist). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Erica Fowler far from home. |
8 |
39 |
Became a Merchant (Broker). |
8 |
43 |
Erica Fowler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
Birth or Death involving a family member or close friend. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |