Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Ethyl Sapping learn something Ethyl Sapping should not have – a corporate secret, a political scandal – which Ethyl Sapping can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Ethyl Sapping's work ends up coming home with Ethyl Sapping, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Merchant (Broker). |
4 |
32 |
A good deal ensures Ethyl Sapping is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Ethyl Sapping's fortune on a possibility lucrative deal and win. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Ethyl Sapping's normal circles. Gain a Contact. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Ethyl Sapping's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Broker) rank 4. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
51 |
Ethyl Sapping's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
53 |
Promoted to Merchant (Broker) rank 5. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
54 |
Scarred. Fully recovered. |
11 |
54 |
Became a Scout (Explorer). |
11 |
58 |
Psychologically damaged by Ethyl Sapping's time in the scouts. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Ethyl Sapping is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
A notable academic consults with Ethyl Sapping about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Ethyl Sapping is chosen to represent Ethyl Sapping's faith in a vid show or other highly public forum. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Voluntarily left Mainstream Believer |
16 |
74 |
Retired. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |