Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Flo Spice's business expands, Flo Spice's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
34 |
Assigned to a peacekeeping role. |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Army Support (Army). |
6 |
38 |
Continued as Army (Infantry). |
6 |
39 |
Assigned to a peacekeeping role. |
6 |
42 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Army Support (Army). |
7 |
42 |
Continued as Army (Infantry). |
7 |
43 |
Thrown into a brutal ground war |
7 |
46 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
8 |
46 |
Continued as Army (Infantry). |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
51 |
Gained a contact. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Opponents of Flo Spice's belief system ambush Flo Spice. |
10 |
57 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired. |
11 |
61 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Amnesia. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |