Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Florrie Ming's time in the scouts. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Florrie Ming's Contacts or Allies betrays Florrie Ming, ending Florrie Ming's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
26 |
Moved to a new world. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Returned to Scout (Explorer). |
4 |
30 |
Gained a contact. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Florrie Ming is chosen to represent Florrie Ming's faith in a vid show or other highly public forum. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Florrie Ming come into conflict with a splinter group Florrie Ming's own religion which maintains Florrie Ming's version is the wrong one. Gain 2 Rivals. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Florrie Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Florrie Ming secretly provide religious rites for a dying leader or noble, although they do not share Florrie Ming's faith. Gain an Ally in the family and a Rival who disagrees with Florrie Ming's choice. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Florrie Ming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Amnesia. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |