Retired Crewman Gene Frazier  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 82 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 7 (0)111547
Limited
 
Skills
Art (Presentation) 0
Broker 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 0
Melee 0
Persuade 0
Profession (Colonist) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Worker 04
Agent Corporate Agent 01
Drifter Barbarian 03
Drifter Scavenger 12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ivy Holland Enemy 0 5 2 4 Ronnin (M/55)
Ivy Holland gains in power.
Elya Lul Yalhe Contact 2 0 0 1 Ael Yael (M/41)
Elya Lul Yalhe is missing under suspicious circumstances.
Leroy Hale Contact 2 1 2 0 Happrhani (M/23)
Fay Cadden Contact 0 1 0 1 Ronnin (F/83)
Shane Doolan Ally 4 0 1 1 Geonee (M/73)
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A series of bad deals and decisions force Gene Frazier into bankruptcy. Gene Frazier salvages what Gene Frazier can.
2 21 Became a Citizen (Worker).
2 25 Birth or Death involving a family member or close friend.
3 25 Continued as Citizen (Worker).
3 28 Advanced training in a specialist field.
4 29 Continued as Citizen (Worker).
4 33 Gene Frazier learn something Gene Frazier should not have – a corporate secret, a political scandal – which Gene Frazier can profit from illegally.
5 33 Continued as Citizen (Worker).
5 34 Life ruined by a criminal gang. Gain the gang as an Enemy
6 34 Became a Agent (Corporate Agent).
6 35 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 35 Became a Drifter (Barbarian).
8 39 Continued as Drifter (Barbarian).
8 43 Attempted a risky adventure and was wildly successful.
9 43 Continued as Drifter (Barbarian).
9 46 Betrayed by a friend. One of Gene Frazier's Contacts or Allies betrays Gene Frazier, ending Gene Frazier's career. That Contact or Ally becomes a Rival or Enemy.
10 46 Failed to qualify for Broker (Merchant).
10 46 Switched to Drifter (Scavenger).
10 48 Find valuable salvage.
10 50 Promoted to Drifter (Scavenger) rank 1.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Scavenger).
11 51 Betrayed by a friend. One of Gene Frazier's Contacts or Allies betrays Gene Frazier, ending Gene Frazier's career. That Contact or Ally becomes a Rival or Enemy.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired.
12 53 Severely injured. Owe 15,000 for medical bills.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 57 Birth or Death involving a family member or close friend.
14 59 Aging Crisis. Owe 30,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 66 Gained a contact.
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 70 Gained a contact.
17 71 Aging Crisis. Owe 20,000 for medical bills.
17 73 Gained a contact.
18 75 Aging Crisis. Owe 20,000 for medical bills.
18 79 A new romantic starts. Gain an Ally.
19 79 Aging Crisis. Owe 10,000 for medical bills.
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