Retired Sublieutenant Gene Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 82 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 8 (0)111568
Uncouth, Excessive, Comfortable
 
Skills
Advocate 2
Art (Performing) 0
Athletics (Strength) 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner 0
Investigate 1
Language (Zdetl (Zhodani)) 2
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Sports/Atmosphere Surfing) 1
Science (Life Sciences/Xenology) 0
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 03
Rogue Enforcer 12
Merchant Merchant Marine 2nd Officer46
Believer Holy Warrior Fighter12
Retired 03
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Pierre Mullabyaly Enemy 0 4 0 4 Tapazmal (M/89)
Madeline Roland Contact 3 2 1 6 Halka (F/37)
Madeline Roland belongs to an uncommon alien species.
Carmella Coghill Contact 3 1 2 6 Dynchia (F/40)
Carmella Coghill gains in power and influence.
Electa Winn Contact 2 2 2 6 Ne Kraeda ren Kelva (F/20)
Alva Monaghan Contact 1 1 1 0 Kargol (M/27)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 19 Study Science (Life Sciences/Xenology) as a hobby.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 25 Gained a contact.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Gene Sherris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 31 During a battle, defeat or victory depends on Gene Sherris's actions. The ship suffers severe damage and Gene Sherris is blamed for the disaster. Gene Sherris is court - martialled and discharged.
5 31 Became a Rogue (Enforcer).
5 32 Gene Sherris spend months in the dangerous criminal underworld.
5 35 Promoted to Rogue (Enforcer) rank 1.
6 35 Continued as Rogue (Enforcer).
6 36 Gene Sherris spend months in the dangerous criminal underworld.
7 39 Voluntarily left Enforcer
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Make an unexpected connection outside Gene Sherris's normal circles. Gain a Contact.
8 43 Continued as Merchant (Merchant Marine).
8 47 Make an unexpected connection outside Gene Sherris's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 51 Given advanced training in a specialist field
9 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 58 Make an unexpected connection outside Gene Sherris's normal circles. Gain a Contact.
11 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 63 Birth or Death involving a family member or close friend.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Became a Believer (Holy Warrior) with the new title Hopeful.
13 66 Gene Sherris retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 67 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Holy Warrior).
14 70 Gene Sherris have been following false teachings!
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 70 Retired.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 40,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 80 Moved to a new world.
18 82 Aging Crisis. Owe 10,000 for medical bills.
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