Retired 4th Officer Harriett Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 82 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 4 (-1)111724
Jovial, Peeling skin, Honest
 
Skills
Admin 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Mechanic 3
Melee 0
Persuade 2
Pilot (Small Craft) 1
Profession (Worker) 0
Science (Social Sciences/Belief) 1
Steward 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate12
Merchant Merchant Marine 4th Officer22
Army Infantry Private01
Drifter Wanderer 01
Scout Courier Scout15
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Elisa Olson Contact 2 0 1 0 Answerin (F/59)
Stacy Dinan Contact 3 2 0 1 Answerin (F/29)
Stacy Dinan has negatively life-changing event.
Tressie Olaughlin Enemy 0 3 5 1 Answerin (F/38)
Eloise Hopkins Enemy 0 5 0 0 Vlazhdumecta (F/35)
Relationship soured.
Coleman Grant Enemy 0 4 3 4 Sydite (M/27)
Coleman Grant gains in power and influence.
Emma Spain Contact 1 1 2 3 Luriani (M/17)
Icy Borthwell Contact 2 1 0 3 Luriani (F/14)
Aiden Morrissy Contact 2 0 0 0 Zhodani, Imperium (M/28)
Clyde Gutierrez Enemy 0 3 3 0 Answerin (M/18)
Travis Morris Ally 3 0 0 0 Tapazmal (M/14)
Travis Morris is in desperate trouble and could use the character’s help.
Eva Torres Ally 4 0 3 3 Answerin (M/58)
Eva Torres belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Harriett Elliott refuse to secretly provide religious rites for a dying leader or noble, because they do not share Harriett Elliott's faith.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 24 A notable academic consults with Harriett Elliott about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Forced to muster out.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Harriett Elliott's business or ship thrives.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Make an unexpected connection outside Harriett Elliott's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Corporate (Citizen).
5 34 Submitted to the draft.
5 34 Became a Army (Infantry) with the new title Private.
5 36 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 36 Failed to qualify for Physician (Scholar).
6 36 Became a Drifter (Wanderer).
6 40 Scarred. Owe 5,000 for medical bills.
7 40 Became a Scout (Courier).
7 41 Harriett Elliott's ship is damaged, and Harriett Elliott have to hitch-hike Harriett Elliott's way back across the stars to the nearest scout base.
7 41 Gain 1 Contacts. Gain 2 Enemies.
8 44 Continued as Scout (Courier).
8 47 Harriett Elliott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harriett Elliott fail to help. Gain an Enemy.
8 47 Harriett Elliott's ship is damaged, and Harriett Elliott have to hitch-hike Harriett Elliott's way back across the stars to the nearest scout base.
8 47 Gain 3 Contacts. Gain 1 Enemies.
9 48 Continued as Scout (Courier).
9 50 Spend several years jumping from world to world in Harriett Elliott's scout ship.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Scout (Courier).
10 55 Perform an exemplary service for the scouts.
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Continued as Scout (Courier).
11 59 Spend several years jumping from world to world in Harriett Elliott's scout ship.
11 60 Promoted to Scout (Courier) rank 1 with the new title Scout.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Voluntarily left Courier
12 60 Retired.
12 61 Good fortune.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 72 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙