Retired Hopeful Hermine Mcabe  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 82 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)111337
Inflexible, Lax, Enigmatic
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Citizen Corporate 02
Citizen Worker 03
Drifter Wanderer 12
Believer Holy Warrior Hopeful02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Aron Askew Contact 2 1 2 1 Answerin (M/21)
Aron Askew gains in power.
Hermina Pandy Enemy 0 2 0 2 Answerin (F/34)
Jared McDadden Ally 6 0 0 5 Answerin (M/31)
Irene Hudson Ally 3 0 3 0 Kargol (F/58)
Rosanna Fields Contact 1 1 0 1 Answerin (F/55)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 24 Suffer from a life-threatening illness.
3 24 Became a Citizen (Corporate).
3 28 Hermine Mcabe learn something Hermine Mcabe should not have – a corporate secret, a political scandal – which Hermine Mcabe can profit from illegally.
3 28 Gain a criminal contact.
4 28 Continued as Citizen (Corporate).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Returned to Drifter (Barbarian).
5 33 Betrayed by a friend. One of Hermine Mcabe's Contacts or Allies betrays Hermine Mcabe, ending Hermine Mcabe's career. That Contact or Ally becomes a Rival or Enemy.
6 33 Switched to Citizen (Worker).
6 36 Hermine Mcabe gain experience in a technical field as a computer operator or surveyor.
7 37 Continued as Citizen (Worker).
7 38 Hermine Mcabe's business expands, Hermine Mcabe's corporation grows, or the colony thrives.
8 41 Continued as Citizen (Worker).
8 45 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 45 Switched to Drifter (Wanderer).
9 47 Attempted a risky adventure and was wildly successful.
9 49 Promoted to Drifter (Wanderer) rank 1.
10 49 Continued as Drifter (Wanderer).
10 50 Severely injured. Owe 5,000 for medical bills.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Hermine Mcabe is sent to a new community or parish to preach The Word among the poor.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Holy Warrior).
12 55 Opponents of Hermine Mcabe's belief system ambush Hermine Mcabe.
12 55 Severely injured. Fully recovered. Owe 20,000 for medical bills.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired.
13 57 Good fortune.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 60 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 67 Aging Crisis. Owe 10,000 for medical bills.
16 68 Moved to a new world.
17 71 Aging Crisis. Owe 30,000 for medical bills.
17 73 Gained a contact.
18 75 Aging Crisis. Owe 30,000 for medical bills.
18 79 Accused of a crime.
19 79 Aging Crisis. Owe 30,000 for medical bills.
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