Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Drafted into Explorer |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Hessie Soto's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Hessie Soto's time in the scouts. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Make an unexpected connection outside Hessie Soto's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Thief (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Hessie Soto's business or ship thrives. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Smuggle illegal items onto a planet. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Hessie Soto's normal circles. Gain a Contact. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Hessie Soto secretly provide religious rites for a dying leader or noble, although they do not share Hessie Soto's faith. Gain an Ally in the family and a Rival who disagrees with Hessie Soto's choice. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Someone more charismatic but less devout than Hessie Soto has become Hessie Soto's superior. |
13 |
63 |
Voluntarily left Missionary/Humanitarian |
13 |
63 |
Switched to Merchant (Free Trader). |
13 |
65 |
Make an unexpected connection outside Hessie Soto's normal circles. Gain a Contact. |
13 |
67 |
Promoted to Merchant (Free Trader) rank 1. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Merchant (Free Trader). |
14 |
68 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Returned to Believer (Missionary/Humanitarian). |
15 |
71 |
Hessie Soto faith enjoys an explosion of popularity largely thanks to Hessie Soto's efforts. |
15 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
73 |
Hessie Soto is caught in the periphery of a scandal. |
16 |
73 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Continued as Believer (Missionary/Humanitarian). |
17 |
78 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Forced to muster out. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |