Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Holly Arthur's homeworld, and Holly Arthur is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Holly Arthur's life into chaos, forcing Holly Arthur to leave the planet. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Rogue (Thief). |
5 |
32 |
A job goes wrong, forcing Holly Arthur to flee off-planet. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
A notable academic consults with Holly Arthur about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Voluntarily left Missionary/Humanitarian |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Join a social movement. |
7 |
40 |
Graduated with honors. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Holly Arthur's business or ship thrives. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Holly Arthur's business or ship thrives. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
A good deal ensures Holly Arthur is living the high life for a few years. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 7. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
Holly Arthur is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Voluntarily left Mainstream Believer |
15 |
68 |
Retired. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |